Home > Reviews > CSGO Update – Kill Feed Icon Changes

CSGO Update – Kill Feed Icon Changes

Published:
CSGO Update - Counter terrorists

The CSGO update on 4 May 2020 saw changes to the kill feed icon. Players will now see icons for kills while blind, kills through smoke, and no-scope kills.

The map Chlorine, which was recently added to the scrimmage and casual map pools, has also received a few updates, mainly in the form of optimization changes.

CSGO update - Killfeed Icon update

Full release notes for CSGO Update 04/05/20:
GAMEPLAY:
  • Added kill feed icons for blind shooter, kills through smoke, and no scope sniper kills; all kill feed icons feature the bullet on the same line.
  • When spawn immunity time is set to a negative value then spawning players will not have immunity even during warmup period.
  • Fully disabled player immunity in 1v1 Wingman warmup period arenas, and added logic to clear blood decals for each encounter.
  • sv_pure servers will now kick clients that have loaded asset files into game memory from files not present on game server filesystem.
UI:
  • Fixed showing observed player crosshair in the editor menu.
  • Fixed strings on crosshair import dialog being truncated in some languages.
  • Fixed crosshair codes storing incorrect values for values out of range.
MISC:
  •  Updated third person pose for G3SG1, and taught Terrorists a better way to hold AUG in the buy menu.
  • To welcome the sunny weather outside, switched main menu movie scenery to Nuke.
  • Added ability to purchase coupon items from Steam Store, e.g. https://store.steampowered.com/buyitem/730/20170 for “StatTrak™ Masterminds Music Kit Box”.
  • In-game blog will now render in Greek if game interface is set to Greek language.
  • Fixed prediction errors occurring sometimes when crouch-walking or in noclip mode as listen server host.
  • Enabled animation blending for chickens.
  • Updated several agent voice lines for Perfect World version of the game.
  • Optimized textures for separatists player models.
  • Several stability fixes.
MAPS:
  • Chlorine
  • Tweaked ambient color light to make it bluer
  • Made bombsite A plant zone bigger
  • Fixed bombstuck spots on A bombsite pillars
  • Removed bamboo fence near CT upper on A bombsite
  • Added bamboo fence near T main on A upper, moving the gap closer to the tank
  • Added bamboo fence near big rock on A upper to cut direct line of sight from CT upper to T main entrance
  • Added light source on lazy river tunnel near CT spawn
  • Added bamboo fence on the back of CT main entrance to A bombsite for better visibility
  • Tweaked textures in lazy river tunnel and connector to make them more vibrant
  • Added light source on B upper
  • Tweaked lazy river texture to make it brighter
  • Added cover for T’s on middle
  • Removed a head peek angle from CT mid to A bombsite
  •  Fixed pixel boost on B bombsite
  • Made main lights on B bombsite brighter
  • Fixed see through stairs near CT spawn
  • Fixed wooden door on B being bangable
  •  Added bamboo fence near tank on B bombsite
  • Removed water from lazy river at CT spawn
  • Tweaked sky box to be less purple
  • Added bambo fences in high traffic areas for better player model contrast
  • Removed foliage models in some places
  • Optimization
  • Updated radar image
INFERNO:
  • Added 1v1 warmup arena for Wingman mode

CSGO Ranking System – Matchmaking ELO Explained

Photo of author

AUTHOR