Home > News > A Developer Revealed That The Halo Infinite Battle Royale Was Real And could Have Been A Game Changer.

A Developer Revealed That The Halo Infinite Battle Royale Was Real And could Have Been A Game Changer.

Published:

Many Halo Infinite players miss a battle royale mode. Developer Mike Clopper confirmed it was real and could change the Halo world. This post explains why the mode was canceled and its potential impact.

Discover what might have been a game changer.

Key Takeaways

  • Developer Confirmation: Mike Clopper from Raven Software said Halo Infinite was making a battle royale mode called Project Tatanka using Unreal Engine 5.
  • Cancellation Details: Microsoft Gaming canceled the battle royale in January 2024, stopping its release.
  • Big Impact Potential: The mode could have competed with games like Call of Duty, Fortnite, and PUBG, attracting new Halo players.
  • Reasons for Canceling: The mode lacked content, had poor leveling systems, had bad in-game purchases, and faced delays from rebranding to Halo Studios.
  • Future of Halo: Project Tatanka could have boosted sales and kept players engaged, but now fans wait to see what comes next for Halo.

The Revelation of Halo Infinite’s Battle Royale

Mike Clopper from Raven Software confirmed Halo Studios was developing a battle royale mode for Halo Infinite. Previously, he was a game director at Certain Affinity. Clopper led a large team using Unreal Engine 5 (UE5) to create this mode.

In January 2024, a report revealed Microsoft Gaming decided to cancel the project. This mode could have challenged games like Call of Duty, Fortnite, and PUBG. Clopper’s statement is the first public acknowledgment of the canceled battle royale.

The battle royale mode was a major effort by our team, and it’s unfortunate it won’t be part of Halo Infinite, Clopper stated.

Potential Impact of the Battle Royale on the Halo Franchise

Clopper saw Project Tatanka as a game changer for Halo. After PUBG and Fortnite became hits, Halo needed something fresh. A Battle Royale mode could attract new players. In September 2022, Paul Sams from Certain Affinity confirmed a big project was in the works.

Earlier, in April 2022, Certain Affinity hinted they were evolving Halo Infinite in exciting ways. This mode could blend Halo’s rich lore with the intense action of Battle Royale games like Black Ops.

Integrating these elements might set Halo apart in a crowded market.

Introducing a Battle Royale would expand Halo’s reach and keep fans engaged longer. Project Tatanka could offer new maps, weapons, and strategies, enhancing the gameplay experience.

It might also boost sales and online activity, similar to trends seen with Black Ops releases. By adding this mode, Halo could compete more effectively with other popular franchises.

The success of such a feature would reinforce Halo’s status and potentially lead to more innovations in future updates.

Reasons Behind the Cancellation of the Battle Royale Mode

Moving from its potential impact, several factors led to canceling the Battle Royale mode. Here are the main reasons:

  1. Lack of Content: The mode didn’t have enough new features. Players lost interest without fresh updates.
  2. Poor Progression Systems: The leveling and rewards were not engaging. Players found it hard to feel rewarded.
  3. Monetization Issues: Players complained about in-game purchases. The pricing and offerings did not meet expectations.
  4. Rebranding and Changes: 343 Industries became Halo Studios. The shift to Unreal Engine 5 caused delays.
  5. Silent Teams: Certain Affinity, Halo Studios, and Xbox did not support the mode publicly. This lack of backing hurt its development.

Conclusion

Mike Clopper shared that Halo Infinite’s battle royale was real. The mode could have changed the Halo series. It might have increased player numbers and boosted the game’s success.

Sadly, Microsoft canceled it. Fans now wait to see what comes next for Halo.

Photo of author

AUTHOR

Based in Serbia, Aleksandar is a Guides Writer at Gamezo. He's ecstatic about various video games and wants to present their many qualities properly.