As the League of Legends Patch 11.6 PBE cycle continues, let’s go over all the tentative balance changes in this preview!
Balance Changes
Champions
Akali
- Base HP lowered from 575 to 500
- HP per level increased from 95 to 105
- Assassin’s Mark (Passive)
- [Removed] No longer restores energy.
- Five Point Strike (Q)
- Energy cost changed from [120/115/110/105/100] to [130/115/100/85/70]
- [Removed] No longer deals extra damage to minions & monsters at max rank.
- Twilight Shroud (W)
- [New] “Akali increases her energy by 80 while the shroud is active.”
- Shuriken Flip (E)
- E1 damage lowered from [50/85/120/155/190(+35% AD)(50% AP)] to [30% of base damage]
- Base damage: 100/187.5/275/362.5/450 (+85% AD) (+120% AP)
- E1 Damage: 30/56.25/82.5/108.75/135 (+25.5% AD) (+36% AP)
- E2 damage increased from 50/85/120/155/190(+35% AD)(50% AP) to [70% of base damage]
- Base damage: 100/187.5/275/362.5/450 (+85% AD) (+120% AP)
- E2 Damage: 70/131.25/162.5/253.75/315 (+59.5% AD)(+84% AP)
- E1 damage lowered from [50/85/120/155/190(+35% AD)(50% AP)] to [30% of base damage]
- Perfect Execution (R)
- R1 damage changed from 125/225/325 to 80/220/360
- [New] Now has 30% AP ratio
- R1 damage type changed from Physical to Magic
Gnar
- Hyper (W) bonus magic damage lowered from 10/20/30/40/50 to 0/10/20/30/40
Hecarim
- Rampage (Q) damage lowered from 60/102/144/186/228 to 60/97/134/171/208
Karthus
- Lay Waste (Q) damage lowered from 45/65/85/105/125 to 45/62.5/80/97.5/115
LeBlanc
- Distortion (W) Mana cost lowered from 60/75/90/105/120 to 60/70/80/90/100
Lillia

- Lilting Lullaby (R) cooldown increased from 130/110/90 to 150/130/110
Pyke
- Phantom Undertow (E) cooldown changed from 15 to 15/14/13/12/11
Renekton
- Dominus (R) bonus health lowered from 250/500/750 to 250/400/550
Sylas
- Petricite Burst (Passive) attack speed increased from 80% to 125%
- Kingslayer (W)
- cooldown lowered from 13/11.5/10/8.5/7 to 13/11.25/9.5/7.75/6
- base heal AP ratio lowered from 50% to 45%
- mana cost lowered from 70/80/90/100/110 to 60/70/80/90/100

Urgot
- Purge (W) on-hit modifier lowered from 75% to 50%
Volibear
- Sky Splitter (E) damage cap changed from 150/300/450/600/750 to 750
Items
Immortal Shieldbow
- Lifeline passive:
- [Removed] Lifesteal increase
- [New] 25-50% Attack Speed on proc
- Shield amount increased from 250-700 to 300-800
Ironspike Whip
- Total cost lowered from 1200 to 1100
- Combine cost lowered from 325 to 225
- Cooldown increased from 15s to 20s
Luden’s Tempest
- [New effect] Dealing ability damage to champions reduces cooldown by 0.5s (max 3 per ability)
Rabadon’s Deathcap
- Cost lowered from 3800 to 3600
- Combine cost lowered from 1300 to 1100
Seeker’s Armguard
- Armor per kill lowered from 1 to 0.5
- Max lowered from 30 to 15
Shurelya’s Battlesong
- Inspire active cooldown lowered form 90s to 75s
Sterak’s Gage
- [New] Bloodlust passive now notes “Stacks beyond the first heal for 50% less.”
Stridebreaker
- Health lowered from 300 to 200
Sunfire Aegis
- Ability haste increased from 15 to 20
- Immolate damage per stack increased from 10% to 12%
Verdant Barrier
- MR per kill lowered from 0.5 to 0.3
- Max lowered from 15 to 9
- AP lowered from 25 to 20
Void Staff
- AP increased from 65 to 70
- Cost increased from 2500 to 2700
- Combine cost increased from 400 to 600
Summoner Spells
Teleport
- Cooldown changed from [420-240] to [420-210]
- Movespeed changed from [30/40/50%] to [50%]
- “this version of TP removes the homeguard MS from both the revive homeguards & the post-20-minute homeguards.”
What do you think of the changes in the Patch 11.6 preview? Let us know in the comments!
Enjoy this piece? Don’t forget to share our work with the buttons below. Also, be sure to follow us on Twitter to get the latest gaming news straight to your feed.
