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League of Legends Patch 11.6 Preview

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As the League of Legends Patch 11.6 PBE cycle continues, let’s go over all the tentative balance changes in this preview!

Balance Changes

Champions

Akali

  • Base HP lowered from 575 to 500
  • HP per level increased from 95 to 105
  • Assassin’s Mark (Passive)
    • [Removed] No longer restores energy.
  • Five Point Strike (Q)
    • Energy cost changed from [120/115/110/105/100] to [130/115/100/85/70]
    • [Removed] No longer deals extra damage to minions & monsters at max rank.
  • Twilight Shroud (W)
    • [New] “Akali increases her energy by 80 while the shroud is active.”
  • Shuriken Flip (E)
    • E1 damage lowered from [50/85/120/155/190(+35% AD)(50% AP)] to [30% of base damage]
      • Base damage: 100/187.5/275/362.5/450 (+85% AD) (+120% AP)
      • E1 Damage: 30/56.25/82.5/108.75/135 (+25.5% AD) (+36% AP)
    • E2 damage increased from 50/85/120/155/190(+35% AD)(50% AP) to [70% of base damage]
      • Base damage: 100/187.5/275/362.5/450 (+85% AD) (+120% AP)
      • E2 Damage: 70/131.25/162.5/253.75/315 (+59.5% AD)(+84% AP)
  • Perfect Execution (R) 
    • R1 damage changed from 125/225/325 to 80/220/360
    • [New] Now has 30% AP ratio
    • R1 damage type changed from Physical to Magic

Gnar

  • Hyper (W) bonus magic damage lowered from 10/20/30/40/50 to 0/10/20/30/40

Hecarim

  • Rampage (Q) damage lowered from 60/102/144/186/228 to 60/97/134/171/208

Karthus

  • Lay Waste (Q) damage lowered from 45/65/85/105/125 to 45/62.5/80/97.5/115

LeBlanc

  • Distortion (W) Mana cost lowered from 60/75/90/105/120 to 60/70/80/90/100

Lillia

Lillia, Patch 11.6 preview
Credit: Riot Games
  • Lilting Lullaby (R) cooldown increased from 130/110/90 to 150/130/110

Pyke

  • Phantom Undertow (E) cooldown changed from 15 to 15/14/13/12/11

Renekton

  • Dominus (R) bonus health lowered from 250/500/750 to 250/400/550

Sylas

  • Petricite Burst (Passive) attack speed increased from 80% to 125%
  • Kingslayer (W) 
    • cooldown lowered from 13/11.5/10/8.5/7 to 13/11.25/9.5/7.75/6
    • base heal AP ratio lowered from 50% to 45%
    • mana cost lowered from 70/80/90/100/110 to 60/70/80/90/100
Sylas, LoL Patch 11.6 preview
Credit: Riot Games

Urgot

  • Purge (W) on-hit modifier lowered from 75% to 50%

Volibear

  • Sky Splitter (E) damage cap changed from 150/300/450/600/750 to 750

Items

Immortal Shieldbow

  • Lifeline passive:
    • [Removed] Lifesteal increase
    • [New] 25-50% Attack Speed on proc
    • Shield amount increased from 250-700 to 300-800

Ironspike Whip

  • Total cost lowered from 1200 to 1100
    • Combine cost lowered from 325 to 225
  • Cooldown increased from 15s to 20s

Luden’s Tempest

  • [New effect] Dealing ability damage to champions reduces cooldown by 0.5s (max 3 per ability)

Rabadon’s Deathcap

  • Cost lowered from 3800 to 3600
  • Combine cost lowered from 1300 to 1100

Seeker’s Armguard

  • Armor per kill lowered from 1 to 0.5
  • Max lowered from 30 to 15

Shurelya’s Battlesong

  • Inspire active cooldown lowered form 90s to 75s

Sterak’s Gage

  • [New] Bloodlust passive now notes “Stacks beyond the first heal for 50% less.”

Stridebreaker

  • Health lowered from 300 to 200

Sunfire Aegis

  • Ability haste increased from 15 to 20
  • Immolate damage per stack increased from 10% to 12%

Verdant Barrier

  • MR per kill lowered from 0.5 to 0.3
  • Max lowered from 15 to 9
  • AP lowered from 25 to 20

Void Staff

  • AP increased from 65 to 70
  • Cost increased from 2500 to 2700
    • Combine cost increased from 400 to 600

Summoner Spells

Teleport

  • Cooldown changed from [420-240] to [420-210]
  • Movespeed changed from [30/40/50%] to [50%]
  • “this version of TP removes the homeguard MS from both the revive homeguards & the post-20-minute homeguards.”

What do you think of the changes in the Patch 11.6 preview? Let us know in the comments!

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